I could not render a full turntable due to limitations. so I made a boom-a-rang (#Jugaad4lyf)
T pose Turntable
GopGap made this concept. I made the 3D version of it.
https://www.artstation.com/artwork/brAVr
This project was aimed to learn to make a stylized character with animation-ready topology and realistic textures. I worked with ACES Colorspace while making this character.
I posed the character inside Zbrush. The face was the most challenging to pose as it's very flat in the concept. That made me rewatch Hotel Transylvania to observe The Dracula's face (which made me realize that it was animated for a camera that was placed in a certain position) But it was fun working with this challenge, pushed me out of my comfort zone.
I learned a lot of new ways to make procedural textures inside Maya. which is really helpful because you can use simple nodes and make complex textures and shading networks in Maya itself. Xgen as always threw some wrenches in the machine but I'm a patient guy so I did some redos and problem solving to get what I wanted. Which gave me the result that I have today.
PS: Recently I also discovered that I like making stylized characters over realistic ones but that does not mean I hate making realistic characters. I like both complexity and simplicity.